Monday, 2 June 2014

2D Character Designs

For this brief i had to make a "cannon fodder" character. By cannon fodder i mean a character whose only role in a game is to be killed by the player and to fill up space. This means it has to be a very generic looking character that doesn't stand out too much but stands out just enough to be interesting.
I decided to go with a sci-fi style soldier:


This is the character design i ended up with. I think it is the perfect balance between generic looking and interesting and i feel as though it answered the brief.

Here i have added a 3D background that i made in UDK:


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